This is the ultimate in the integration of the new and the old. All aspects of the business must be integrated into one platform. Our new system allows us to bring in new talent, and it’s been a breath of fresh air in the industry.
If you’re like a lot of our readers, you’ve probably already been working on this concept for a while, but it’s never been clear to you what all the cool new features are going to do.
If you look around and realize how much the old sys-admin sys-admin has evolved in the last 10 years, you will understand. There are several ways to go about integrating new system-wide features into the old system. The common method is to separate it into two different systems. We call this the hybrid integration method.
The hybrid is the method we have in the fms system. It splits the old system into two different systems. One system handles the old, system-wide features and the other system handles the new, system-specific features. The old system is basically a bunch of lines written in C that talk to each other. It’s like a file system for the old system.
That’s not to say that this method is foolproof. The old system does have bugs and we have to fix them, but the system-wide features are much more robust.
That’s why I like hybrid. The system-wide features make it easier to debug when something breaks, and also prevent some things from working like the old system. But if something breaks in the new system, we can easily fix it by just changing lines in the new system. We do have a few bugs though, like the one that makes the fms system seem like it has a bug when it doesn’t.
Yeah, the code is a mess, but as long as it works, we can live with the mess.
The new system works as well as the old one. But as you can probably tell from the above, I’m not a fan. Its too much of the same old stuff with a new flavor.
One thing that makes it more similar to the old system is that it’s all based on a central database. But what they seem to have done recently is to add a single line to the system that allows you to create a new system (and therefore a new game) on top of it. By that, I mean you can have a new system for your game, but you can still update it with your own code.
I think thats a good idea, but I don’t know how many of us actually want a new system. There’s so many things I’d want to do with fms, but the ability to do them all is limited by the system. It would be pretty cool if they gave us the ability to build an entire new system that is compatible with fms without breaking our game.